Dinky Hero

Firstly, we discuss about the theme of the whole game. And then we decide the different works about it. And I choose the 3d environment team.

After 3 weeks, 2d concept team finished their works and we got the concept to modelling them.

And I chose these things to model.

3d model in Maya

UVs

SP Texture

Final Outcome in UE5

Obstacle 8-Oven

Previous Concept-made by level design team

The 3D rendering of the level was also done by our 3d team. Regarding the level design of the eighth oven, at the beginning there was only one picture on the left side without any conceptual references or pictures, which led us to look for new references and concepts to improve the level. This was the biggest problem for me in this project. Later, I combined the electric oven with the level design and customised a new set of rules, but not too far from the previous one, so it could be considered a refinement of the original level, and finally I discussed and approved the concept with my team leader, and started to build the 3D model.

Before I built it, I first found some reference pictures of what the oven looks like, as well as his interior and some dessert biscuits and such. On top of that, since I designed the level where the player enters the inside of this oven through broken glass, I also needed to go find some reference pictures of broken glass.

3d model process in maya

Texture in SP

Final Outcome in SP

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